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lorenzo 8 years ago
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1 changed files with 197 additions and 189 deletions
  1. 197 189
      paper.tex

+ 197 - 189
paper.tex

@@ -34,23 +34,25 @@
     E-mail: \email{lorenzo.rota@kit.edu}, \email{matthias.vogelgesang@kit.edu}
 }
 
-\abstract{ Modern physics experiments have reached multi-GB/s data rates. Fast
-data   links and high performance computing stages are required for continuous
-data   acquisition and processing. Because of their intrinsic parallelism and
-computational power, GPUs emerged as an ideal solution to process this data in
-high performance computing applications. In this paper we present a   high-
-throughput platform based on direct FPGA-GPU communication.    The
-architecture consists of a   Direct Memory Access (DMA) engine compatible with
-the Xilinx PCI-Express core,   a Linux driver for register access, and high-
-level software to manage direct   memory transfers using AMD's DirectGMA
-technology. Measurements with a Gen3\,x8 link show a throughput of 6.4~GB/s
-for transfers to GPU memory and 6.6~GB/s to system memory.  We also assesed
-the possibility of using our architecture in low latency systems: preliminary
-measurements show a round-trip latency as low as 1 \textmu s for data
-transfers to system memory, while the additional latency introduced by OpenCL
-scheduling is the current limitation for GPU based systems.  Our
-implementation is suitable for real- time DAQ system applications ranging from
-photon science and medical imaging to High Energy Physics (HEP) systems.}
+\abstract{%
+  Modern physics experiments have reached multi-GB/s data rates. Fast data links
+  and high performance computing stages are required for continuous data
+  acquisition and processing. Because of their intrinsic parallelism and
+  computational power, GPUs emerged as an ideal solution to process this data in
+  high performance computing applications. In this paper we present a high-
+  throughput platform based on direct FPGA-GPU communication. The architecture
+  consists of a Direct Memory Access (DMA) engine compatible with the Xilinx
+  PCI-Express core, a Linux driver for register access, and high- level software
+  to manage direct memory transfers using AMD's DirectGMA technology.
+  Measurements with a Gen3\,x8 link show a throughput of 6.4~GB/s for transfers
+  to GPU memory and 6.6~GB/s to system memory. We also assessed the possibility
+  of using the architecture in low latency systems: preliminary measurements
+  show a round-trip latency as low as 1 \textmu s for data transfers to system
+  memory, while the additional latency introduced by OpenCL scheduling is the
+  current limitation for GPU based systems. Our implementation is suitable for
+  real-time DAQ system applications ranging from photon science and medical
+  imaging to High Energy Physics (HEP) systems.
+}
 
 \keywords{FPGA; GPU; PCI-Express; OpenCL; DirectGMA}
 
@@ -69,69 +71,67 @@ due to an unprecedented parallelism and a low cost-benefit factor. GPU
 acceleration has found its way into numerous applications, ranging from
 simulation to image processing. 
 
-The data rates of bio-imaging or beam-monitoring experiments running in
-current generation photon science facilities have reached tens of
-GB/s~\cite{ufo_camera, caselle}. In a typical scenario, data are acquired by
-back-end readout systems and then transmitted in short bursts or in a
-continuous streaming mode to a computing stage. In order to collect data over
-long observation times, the readout architecture and the computing stages must
-be able to sustain high data rates. Recent years have also seen an increasing
-interest in GPU-based systems for High Energy Physics (HEP)  (\emph{e.g.}
-ATLAS~\cite{atlas_gpu}, ALICE~\cite{alice_gpu}, Mu3e~\cite{mu3e_gpu},
-PANDA~\cite{panda_gpu}) and photon science experiments. In time-deterministic
-applications, such as Low/High-level trigger systems, latency becomes
-the most stringent requirement.
-
-Due to its high bandwidth and modularity, PCIe quickly became the commercial
-standard for connecting high-throughput peripherals such as GPUs or solid
-state disks. Moreover, optical PCIe networks have been demonstrated a decade
+The data rates of bio-imaging or beam-monitoring experiments running in current
+generation photon science facilities have reached tens of GB/s~\cite{ufo_camera,
+caselle}. In a typical scenario, data are acquired by back-end readout systems
+and then transmitted in short bursts or continuously streamed to a computing
+stage. In order to collect data over long observation times, the readout
+architecture and the computing stages must be able to sustain high data rates.
+Recent years have also seen an increasing interest in GPU-based systems for High
+Energy Physics (HEP)  (\emph{e.g.} ATLAS~\cite{atlas_gpu},
+ALICE~\cite{alice_gpu}, Mu3e~\cite{mu3e_gpu}, PANDA~\cite{panda_gpu}) and photon
+science experiments. In time-deterministic applications, such as Low/High-level
+trigger systems, latency becomes the most stringent requirement.
+
+Due to its high bandwidth and modularity, PCIe is the commercial \emph{de facto}
+standard for connecting high-throughput peripherals such as GPUs or solid state
+disks. Moreover, optical PCIe networks have been demonstrated a decade
 ago~\cite{optical_pcie}, opening the possibility of using PCIe as a
 communication link over long distances.
 
-Several solutions for direct FPGA-GPU communication based on PCIe are reported
-in literature, and all of them are based on NVIDIA's GPUdirect technology. In
-the implementation of Bittnerner and Ruf ~\cite{bittner} the GPU acts as
-master during an FPGA-to-GPU data transfer, reading data from the FPGA.  This
-solution limits the reported bandwidth and latency to 514 MB/s and 40~\textmu
-s, respectively. When the FPGA is used as a master, a higher throughput can be
-achieved.  An example of this approach is the \emph{FPGA\textsuperscript{2}}
-framework by Thoma et~al.\cite{thoma}, which reaches 2454 MB/s using a 8x
-Gen2.0 data link. Lonardo et~al.\ achieved low latencies with their NaNet
-design, an FPGA-based PCIe network interface card~\cite{lonardo2015nanet}. The
-Gbe link however limits the latency performance of the system to a few tens of
-\textmu s. If only the FPGA-to-GPU latency is considered, the measured values
-span between 1~\textmu s and 6~\textmu s, depending on the datagram size.
-Nieto et~al.\ presented a system based on a PXIexpress data link that makes
-use of four PCIe 1.0 links~\cite{nieto2015high}. Their system (as limited by
-the interconnect) achieves an average throughput of 870 MB/s with 1 KB block
-transfers.
+Several solutions for direct FPGA-GPU communication based on PCIe and NVIDIA's
+proprietary GPUdirect technology are reported in the literature. In the
+implementation of Bittner and Ruf the GPU acts as master during an FPGA-to-GPU
+read data transfer \cite{bittner}. This solution limits the reported bandwidth
+and latency to 514 MB/s and 40~\textmu s, respectively.  When the FPGA is used
+as a master, a higher throughput can be achieved.  An example of this approach
+is the \emph{FPGA\textsuperscript{2}} framework by Thoma et~al.\cite{thoma},
+which reaches 2454 MB/s using a PCIe 2.0 8x data link. Lonardo et~al.\ achieved
+low latencies with their NaNet design, an FPGA-based PCIe network interface
+card~\cite{lonardo2015nanet}. The Gbe link however limits the latency
+performance of the system to a few tens of \textmu s. If only the FPGA-to-GPU
+latency is considered, the measured values span between 1~\textmu s and
+6~\textmu s, depending on the datagram size.  Nieto et~al.\ presented a system
+based on a PXIexpress data link that makes use of four PCIe 1.0
+links~\cite{nieto2015high}. Their system, as limited by the interconnect,
+achieves an average throughput of 870 MB/s with 1 KB block transfers.
 
 In order to achieve the best performance in terms of latency and bandwidth, we
-developed a high-performance DMA engine based on Xilinx's PCIe Gen3 Core. To
+developed a high-performance DMA engine based on Xilinx's PCIe 3.0 Core. To
 process the data, we encapsulated the DMA setup and memory mapping in a plugin
 for our scalable GPU processing framework~\cite{vogelgesang2012ufo}. This
 framework allows for an easy construction of streamed data processing on
 heterogeneous multi-GPU systems. Because the framework is based on OpenCL,
 integration with NVIDIA's CUDA functions for GPUDirect technology is not
 possible at the moment. We therefore used AMD's DirectGMA technology to
-integrate direct FPGA-to-GPU communication into our processing pipeline. In
-this paper we report the throughput performance of our architecture together
-with some preliminary measurements about DirectGMA's applicability in low-
-latency applications.
+integrate direct FPGA-to-GPU communication into our processing pipeline. In this
+paper we present the hardware/software interface and report the throughput
+performance of our architecture together with preliminary measurements about
+DirectGMA's applicability in low-latency applications.
 
 %% LR: this part -> OK
 \section{Architecture}
 
 As shown in \figref{fig:trad-vs-dgpu} (a), traditional FPGA-GPU systems route
-data through system main memory by copying data from the FPGA into
-intermediate buffers and then finally into the GPU's main memory. Thus, the
-total throughput and latency of the system is limited by the main memory
-bandwidth. NVIDIA's GPUDirect and AMD's DirectGMA technologies allow direct
-communication between GPUs and auxiliary devices over PCIe. By combining this
-technology with DMA data transfers (see \figref{fig:trad-vs-dgpu} (b)), the
-overall latency of the system is reduced and total throughput increased.
-Moreover, the CPU and main system memory are relieved from processing because
-they are not directly involved in the data transfer anymore.
+data through system main memory by copying data from the FPGA into intermediate
+buffers and then finally into the GPU's main memory. Thus, the total throughput
+and latency of the system is limited by the main memory bandwidth. NVIDIA's
+GPUDirect and AMD's DirectGMA technologies allow direct communication between
+GPUs and auxiliary devices over PCIe. By combining this technology with DMA data
+transfers as shown in \figref{fig:trad-vs-dgpu} (b), the overall latency of the
+system is reduced and total throughput increased. Moreover, the CPU and main
+system memory are relieved from processing because they are not directly
+involved in the data transfer anymore.
 
 \begin{figure}[t]
   \centering
@@ -150,16 +150,14 @@ they are not directly involved in the data transfer anymore.
 
 We have developed a DMA engine that minimizes resource utilization while
 maintaining the flexibility of a Scatter-Gather memory
-policy~\cite{rota2015dma}. The main blocks are shown in \figref{fig:fpga-arch}. The engine is compatible with the Xilinx PCIe
-Gen2/3 IP- Core~\cite{xilinxgen3} for Xilinx FPGA families 6 and 7. DMA data
-transfers to/from main system memory and GPU memory are supported. Two FIFOs,
-with a data width of 256 bits and operating at 250 MHz, act as user- friendly
-interfaces with the custom logic with an input bandwidth of 7.45 GB/s. The
-user logic and the DMA engine are configured by the host through PIO
-registers. The resource
-utilization on a Virtex 7 device is reported in Table~\ref{table:utilization}.
-
-
+policy~\cite{rota2015dma}. The main blocks are shown in \figref{fig:fpga-arch}.
+The engine is compatible with the Xilinx PCIe 2.0/3.0 IP-Core~\cite{xilinxgen3}
+for Xilinx FPGA families 6 and 7. DMA data transfers between main system memory
+and GPU memory are supported. Two FIFOs,operating at 250 MHz and a data width of
+256 bits, act as user-friendly interfaces with the custom logic at an input
+bandwidth of 7.45 GB/s. The user logic and the DMA engine are configured by the
+host system through PIO registers. The resource utilization on a Virtex 7 device
+is reported in Table~\ref{table:utilization}.
 
 \begin{figure}[t]
 \small
@@ -182,7 +180,7 @@ utilization on a Virtex 7 device is reported in Table~\ref{table:utilization}.
     \bottomrule
   \end{tabular}
 }{%
-  \caption{Resource utilization on a xc7vx690t-ffg1761 device}%
+  \caption{Resource utilization on a xc7vx690t-ffg1761 device.}%
   \label{table:utilization}
 }
 \end{floatrow}
@@ -210,63 +208,59 @@ address is 2 GB.
 \end{figure}
 
 %% Description of figure
-On the host side, AMD's DirectGMA technology, an implementation of the bus-
-addressable memory extension for OpenCL 1.1 and later, is used to write from
+On the host side, AMD's DirectGMA technology, an implementation of the
+bus-addressable memory extension for OpenCL 1.1 and later, is used to write from
 the FPGA to GPU memory and from the GPU to the FPGA's control registers.
-\figref{fig:opencl-setup} illustrates the main mode of operation: to write
-into the GPU, the physical bus addresses of the GPU buffers are determined
-with a call to \texttt{clEnqueue\-Make\-Buffers\-Resident\-AMD} and set by the
-host CPU in a control register of the FPGA (1). The FPGA then writes data
-blocks autonomously in DMA fashion (2).  To signal events to the FPGA (4), the
-control registers can be mapped into the GPU's address space passing a special
-AMD-specific flag and passing the physical BAR address of the FPGA
-configuration memory to the \texttt{cl\-Create\-Buffer} function. From the
-GPU, this memory is seen transparently as regular GPU memory and can be
-written accordingly (3). In our setup, trigger registers are used to notify
-the FPGA on successful or failed evaluation of the data. Using the
-\texttt{cl\-Enqueue\-Copy\-Buffer} function call it is possible to write
-entire memory regions in DMA fashion to the FPGA. In this case, the GPU acts
-as bus master and pushes data to the FPGA.
+\figref{fig:opencl-setup} illustrates the main mode of operation: to write into
+the GPU, the physical bus addresses of the GPU buffers are determined with a
+call to \texttt{clEnqueue\-Make\-Buffers\-Resident\-AMD} and set by the host CPU
+in a control register of the FPGA (1). The FPGA then writes data blocks
+autonomously in DMA fashion (2). To signal events to the FPGA (4), the control
+registers can be mapped into the GPU's address space passing a special
+AMD-specific flag and passing the physical BAR address of the FPGA configuration
+memory to the \texttt{cl\-Create\-Buffer} function. From the GPU, this memory is
+seen transparently as regular GPU memory and can be written accordingly (3). In
+our setup, trigger registers are used to notify the FPGA on successful or failed
+evaluation of the data. Using the \texttt{cl\-Enqueue\-Copy\-Buffer} function
+call it is possible to write entire memory regions in DMA fashion to the FPGA.
+In this case, the GPU acts as bus master and pushes data to the FPGA.
 
 %% Double Buffering strategy. 
 
-Due to hardware restrictions the largest possible GPU buffer sizes are about
-95 MB but larger transfers can be achieved by using a double buffering
-mechanism: data are copied from the buffer exposed to the FPGA into a
-different location in GPU memory. To verify that we can keep up with the
-incoming data throughput using this strategy, we measured the data throughput
-within a GPU by copying data from a smaller sized buffer representing the DMA
-buffer to a larger destination buffer. At a block size of about 384 KB the
-throughput surpasses the maximum possible PCIe bandwidth, and it reaches 40
-GB/s for blocks bigger than 5 MB. Double buffering is therefore a viable
-solution for very large data transfers, where throughput performance is
-favoured over latency. For data sizes less than 95 MB, we can determine all
-addresses before the actual transfers thus keeping the CPU out of the transfer
-loop.
+Due to hardware restrictions with AMD W9100 FirePro cards, the largest possible
+GPU buffer sizes are about 95 MB. However, larger transfers can be achieved by
+using a double buffering mechanism: data are copied from the buffer exposed to
+the FPGA into a different location in GPU memory. To verify that we can keep up
+with the incoming data throughput using this strategy, we measured the data
+throughput within a GPU by copying data from a smaller sized buffer representing
+the DMA buffer to a larger destination buffer. At a block size of about 384 KB
+the throughput surpasses the maximum possible PCIe bandwidth. Block transfers
+larger than 5 MB saturate the bandwidth at 40 GB/s. Double buffering is
+therefore a viable solution for very large data transfers, where throughput
+performance is favoured over latency. For data sizes less than 95 MB, we can
+determine all addresses before the actual transfers thus keeping the CPU out of
+the transfer loop.
 
 %% Ufo Framework
 To process the data, we encapsulated the DMA setup and memory mapping in a
 plugin for our scalable GPU processing framework~\cite{vogelgesang2012ufo}.
 This framework allows for an easy construction of streamed data processing on
-heterogeneous multi-GPU systems. For example, to read data from the FPGA,
-decode from its specific data format and run a Fourier transform on the GPU as
-well as writing back the results to disk, one can run the following on the
-command line:
-
+heterogeneous multi-GPU systems. For example, to read data from the FPGA, decode
+from its specific data format and run a Fourier transform on the GPU as well as
+writing back the results to disk, one can run the following on the command line:
 
 \begin{verbatim}
 ufo-launch direct-gma ! decode ! fft ! write filename=out.raw
 \end{verbatim}
 
-The framework takes care of scheduling the tasks and distributing the data
-items to one or more GPUs. High throughput is achieved by the combination of
-fine- and coarse-grained data parallelism, \emph{i.e.} processing a single
-data item on a GPU using thousands of threads and by splitting the data stream
-and feeding individual data items to separate GPUs. None of this requires any
-user intervention and is solely determined by the framework in an automatized
+The framework takes care of scheduling the tasks and distributing the data items
+to one or more GPUs. High throughput is achieved by the combination of fine- and
+coarse-grained data parallelism, \emph{i.e.} processing a single data item on a
+GPU using thousands of threads and by splitting the data stream and feeding
+individual data items to separate GPUs. None of this requires any user
+intervention and is solely determined by the framework in an automatized
 fashion. A complementary application programming interface allows users to
-develop custom applications written in C or high-level languages such as
-Python.
+develop custom applications in C or high-level languages such as Python.
 
 
 %% --------------------------------------------------------------------------
@@ -276,7 +270,7 @@ Python.
 \begin{table}[b]
 \centering
 \small
-\caption{Setups used for throughput and latency measurements}
+\caption{Setups used for throughput and latency measurements.}
 \label{table:setups}
 \tabcolsep=0.11cm
 \begin{tabular}{@{}llll@{}}
@@ -293,6 +287,7 @@ PCIe slot: FPGA \& GPU    & x8 Gen3 (different RC) & x8 Gen3 (same RC)    \\
 \end{table}
 
 We carried out performance measurements on two different setups, which are
+<<<<<<< HEAD
 described in table~\ref{table:setups}. In both setups, a Xilinx VC709
 evaluation board was used. In Setup 1, the FPGA board and the GPU were plugged
 into a PCIe 3.0 slot, but they were connected to different PCIe Root Complexes
@@ -303,8 +298,19 @@ NVIDIA's GPUDirect documentation, the devices must share the same RC to
 achieve the best performance.  In case of FPGA-to-CPU data
 transfers, the software implementation is the one described
 in~\cite{rota2015dma}.
+=======
+described in table~\ref{table:setups}. In both setups, a Xilinx VC709 evaluation
+board was used. In Setup 1, the FPGA board and the GPU were plugged into a PCIe
+3.0 slot, but they were connected to different PCIe Root Complexes (RC). In
+Setup 2, a low-end Supermicro X7SPA-HF-D525 system was connected to a Netstor
+NA255A external PCIe enclosure. As opposed to Setup 1, both the FPGA board and
+the GPU were connected to the same RC. As stated in NVIDIA's GPUDirect
+documentation, the devices must share the same RC to achieve the best
+performance~\cite{cuda_doc}. In case of FPGA-to-CPU data transfers, the software
+implementation is the one described in~\cite{rota2015dma}.
+
+>>>>>>> 0cc20c7925a1e5d52c1884a3dbca3847d99d96c2
 
-%% --------------------------------------------------------------------------
 \subsection{Throughput}
 
 \begin{figure}[t]
@@ -316,23 +322,22 @@ in~\cite{rota2015dma}.
 \label{fig:throughput}
 \end{figure}
 
-In order to evaluate the maximum performance of the DMA engine, measurements
-of pure data throughput were carried out using Setup 1. The results are shown
-in \figref{fig:throughput} for transfers to the system's main memory as well
-as to the global memory. For FPGA-to-GPU data transfers bigger than 95 MB, the
-double buffering mechanism was used. As one can see, in both cases the write
+In order to evaluate the maximum performance of the DMA engine, measurements of
+pure data throughput were carried out using Setup 1. The results are shown in
+\figref{fig:throughput} for transfers to the system's main memory as well as to
+the global memory. For FPGA-to-GPU data transfers bigger than 95 MB, the double
+buffering mechanism was used. As one can see, in both cases the write
 performance is primarily limited by the PCIe bus. Up until 2 MB data transfer
-size, the throughput to the GPU is approaching slowly 100 MB/s. From there on,
+size, the throughput to the GPU is slowly approaching 100 MB/s. From there on,
 the throughput increases up to 6.4 GB/s at about 1 GB data size. The CPU
-throughput saturates earlier and the maximum throughput is 6.6 GB/s. The slope
-and maximum performance depend on the different implementation of the
-handshaking sequence between DMA engine and the hosts. With Setup 2, the PCIe
-Gen1 link limits the throughput to system main memory to around 700 MB/s.
-However, transfers to GPU memory yielded the same results as Setup 1.
+throughput saturates earlier at a maximum throughput of 6.6 GB/s. The slope and
+maximum performance depend on the different implementation of the handshaking
+sequence between DMA engine and the hosts. With Setup 2, the PCIe 1.0 link
+limits the throughput to system main memory to around 700 MB/s.  However,
+transfers to GPU memory yielded the same results as Setup 1.
 
-%% --------------------------------------------------------------------------
-\subsection{Latency}
 
+\subsection{Latency}
 
 \begin{figure}[t]
   \centering
@@ -342,52 +347,57 @@ However, transfers to GPU memory yielded the same results as Setup 1.
   
     \label{fig:latency-cpu}
   \vspace{-0.4\baselineskip}
-    \caption{}
+    \caption{System memory transfer latency}
   \end{subfigure}
   \begin{subfigure}[b]{.49\textwidth}
     \includegraphics[width=\textwidth]{figures/latency-gpu}
 
     \label{fig:latency-gpu}
   \vspace{-0.4\baselineskip}
-    \caption{}
+    \caption{GPU memory transfer latency}
     \end{subfigure}
-  \caption{Measured round-trip latency for data transfers to system main memory (a) and GPU memory (b).}
+    \caption{%
+      Measured round-trip latency for data transfers to system main memory (a) and GPU memory (b).
+    }
   \label{fig:latency}
 \end{figure}
 
-
-We conducted the following test in order to measure the latency introduced by the DMA engine : 
-1) the host starts a DMA transfer by issuing the \emph{start\_dma} command.
-2) the DMA engine transmits data into the system main memory.
-3) when all the data has been transferred, the DMA engine notifies the host that new data is present by writing into a specific address in the system main memory.
-4) the host acknowledges that data has been received by issuing the the \emph{stop\_dma} command.
+We conducted the following test in order to measure the latency introduced by the DMA engine: 
+1) the host starts a DMA transfer by issuing the \emph{start\_dma} command,
+2) the DMA engine transmits data into the system main memory,
+3) when all the data has been transferred, the DMA engine notifies the host that
+new data is present by writing into a specific address in the system main
+memory,
+4) the host acknowledges that data has been received by issuing the \emph{stop\_dma} command.
 
 A counter on the FPGA measures the time interval between the \emph{start\_dma}
-and \emph{stop\_dma} commands with a resolution of 4 ns, therefore measuring
-the round-trip latency of the system. The correct ordering of the packets is
-assured by the PCIe protocol. The measured round-trip latencies for data transfers to
-system main memory and GPU memory are reported in \figref{fig:latency}.
+and \emph{stop\_dma} commands with a resolution of 4 ns, therefore measuring the
+round-trip latency of the system. The correct ordering of the packets is
+guaranteed by the PCIe protocol. The measured round-trip latencies for data
+transfers to system main memory and GPU memory are shown in
+\figref{fig:latency}.
 
-When system main memory is used, latencies as low as 1.1 \textmu s are
-achieved with Setup 1 for a packet size of 1024 B. The higher latency and the
-dependance on size measured with Setup 2 are caused by the slower PCIe x4 Gen1
-link connecting the FPGA board to the system main memory.
+With Setup 1 and system memory, latencies as low as 1.1 \textmu s can be
+achieved for a packet size of 1024 B. Higher latencies and a dependency on size
+measured with Setup 2 are caused by the slower PCIe x4 1.0 link connecting the
+FPGA board to the system main memory.
 
 The same test was performed when transferring data inside GPU memory. Like in
-the previous case, the notification was written into systen main memory. This
-approach was used because the latency introduced by OpenCL scheduling in our
-implementation (\~ 100-200 \textmu s) did not allow a precise measurement
-based only on FPGA-GPU communication. When connecting the devices to the same
-RC, as in Setup 2, a latency of 2 \textmu is achieved (limited by the latency
-to system main memory, as seen in \figref{fig:latency}.a). On the contrary, if
-the FPGA board and the GPU are connected to different RC as in Setup 1, the
-latency increases significantly with packet size. It must be noted that the
-low latencies measured with Setup 1 for packet sizes below 1 kB seem to be due
-to a caching mechanism  inside the PCIe switch, and it is not clear whether
-data has been successfully written into GPU memory when the notification is
-delivered to the CPU. This effect must be taken into account in future
-implementations as it could potentially lead to data corruption.
+the previous case, the notification was written into main memory. This approach
+was used because a latency of 100 to 200 \textmu s introduced by OpenCL
+scheduling did not allow a precise measurement based only on FPGA-to-GPU
+communication. When connecting the devices to the same RC, as in Setup 2, a
+latency of 2 \textmu s is achieved and limited by the latency to system main
+memory, as seen in \figref{fig:latency} (a). On the contrary, if the FPGA board
+and the GPU are connected to a different RC as in Setup 1, the latency increases
+significantly with packet size. It must be noted that the low latencies measured
+with Setup 1 for packet sizes below 1 kB seem to be due to a caching mechanism
+inside the PCIe switch, and it is not clear whether data has been successfully
+written into GPU memory when the notification is delivered to the CPU. This
+effect must be taken into account in future implementations as it could
+potentially lead to data corruption.
  
+
 \section{Conclusion and outlook}
 
 We developed a hardware and software solution that enables DMA transfers
@@ -400,39 +410,37 @@ showed no significant difference in throughput performance. Depending on the
 application and computing requirements, this result makes smaller acquisition
 system a cost-effective alternative to larger workstations.
 
-We measured a round-trip latency of 1 \textmu s when transfering data between
-the DMA engine with system main memory. We also assessed the applicability of
-DirectGMA in low latency applications: preliminary results shows that
-latencies as low as 2 \textmu s can by achieved during data transfers to GPU
-memory.  However, at the time of writing this paper, the latency introduced by
-OpenCL scheduling is in the range of hundreds of \textmu s. Optimization of
-the GPU-DMA interfacing OpenCL code is ongoing with the help of technical
-support by AMD, in order to lift the current limitation and enable the use of
-our implementation in low latency applications. Moreover, measurements show
-that dedicated hardware must be employed in low latency applications.
+We measured a round-trip latency of 1 \textmu s when transferring data between
+the DMA engine and system memory. We also assessed the applicability of
+DirectGMA in low latency applications: preliminary results shows that latencies
+as low as 2 \textmu s can be achieved during data transfers to GPU memory.
+However, at the time of writing this paper, the latency introduced by OpenCL
+scheduling is in the range of hundreds of \textmu s. In order to lift this
+limitation and make our implementation useful in low-latency applications, we
+are currently optimizing the the GPU-DMA interfacing OpenCL code with the help
+of technical support by AMD. Moreover, measurements show that dedicated
+connecting hardware must be employed in low latency applications.
 
 In order to increase the total throughput, a custom FPGA evaluation board is
 currently under development. The board mounts a Virtex-7 chip and features two
 fully populated FMC connectors, a 119 Gb/s DDR memory interface and a PCIe x16
-Gen3 connection. Two x8 Gen3 cores, instantiated on the board, will be mapped
+3.0 connection. Two PCIe x8 3.0 cores, instantiated on the board, will be mapped
 as a single x16 device by using an external PCIe switch. With two cores
 operating in parallel, we foresee an increase in the data throughput by a
-factor of 2 (as demonstrated in~\cite{rota2015dma}).
-
-The proposed software solution allows seamless multi-GPU processing of
-the incoming data, due to the integration in our streamed computing framework.
-This allows straightforward integration with different DAQ systems and
-introduction of custom data processing algorithms.
-
-Support for NVIDIA's GPUDirect technology is also foreseen in the next months
-to lift the limitation of one specific GPU vendor and compare the performance
-of hardware by different vendors. Further improvements are expected by
-generalizing the transfer mechanism and include Infiniband support besides the
-existing PCIe connection.
-
-Our goal is to develop a unique hybrid solution,
-based on commercial standards, that includes fast data transmission protocols
-and a high performance GPU computing framework.
+factor of two as demonstrated in~\cite{rota2015dma}.
+
+The proposed software solution allows seamless multi-GPU processing of the
+incoming data, due to the integration in our streamed computing framework.  This
+allows straightforward integration with different DAQ systems and introduction
+of custom data processing algorithms. Support for NVIDIA's GPUDirect technology
+is also foreseen in the next months to lift the limitation of one specific GPU
+vendor and compare the performance of hardware by different vendors. Further
+improvements are expected by generalizing the transfer mechanism and include
+InfiniBand support besides the existing PCIe connection.
+
+Our goal is to develop a unique hybrid solution, based on commercial standards,
+that includes fast data transmission protocols and a high performance GPU
+computing framework.
 
 
 \acknowledgments